Critical Infrastructure
Engineering principles for better fantasy worlds, cities, and dungeons.
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Dec. 09, 2025 - The One-Hour City Part 1 - The One-Hour Rule
Dec. 06, 2025 - Dungeons That Make Structural Sense Part 3 - Practical Game Master Advice
Dec. 04, 2025 - Dungeons That Make Structural Sense Part 2 - Design and Water
Dec. 02, 2025 - Dungeons That Make Structural Sense Part 1 - Structural Integrity